Starship Avalon NCC 20206-D Task list Lead Developer Gerolkae Layout Design Marshall Lee Pathing Esaran Shadowclaw,Kinsem, Daiktana[Origionals] Note: SAC is hard at work Brining to life the best and greatest of Avalon.. Applying Lessons Lerned and Applying New things Any help is appreciated. Everything here must Corespond to the Ships Alert System. Don't offer to help unless you have something pratical to offer. It is very stressful when you ask for help.. People wanting to help offer and it turns out those people cannot help at all. Also Don't take a job and then forget about it. There are Projects out there that have been on the books for months and still haven't been completed. Please beaware. As much as we need the help. This is No Guarentee the Avalon D Patchset will be released. the select few who have access to the set are screaned by the Rahs Primary Specifications are here http://www.starshipavalon.org/avalon_spec_d.html I didn't write em! *lookes at the Admiral* :p Avatars Human [Kinsem] Base Set upgrade [Kinsem/Esaran Shadowclaw] Portraits Human Kaitlyn Farso Personal Effect Items ((Light and Dark, Optional Damage)) Kitlyn Farso, Oxy * Art work * Kitterspeak USSL Patch Kitter Speak Conversion [Complete] *Alert/Damage mode DS [Complete] ** Combine Button Affects to one Section (Code reducer) [Complete] [Switched to %CMD_Enable=14] *** Blue Alert Not Triggering Bug [complete] * Walls Converted to Dragon Speak [Complete] * Door Access Upgrade to Pheonix Speak [Complete] * Funature Light/Dark Replication replaced by Kitter Speak [Complete] * WarpCore/Fish Tank/ Shutters Kitter Speaked [Complete] * New Arrival Kitterspeak Resync [Complete] * Damage Mode Converted to PS Array's [Complete] ** Replace by PS Array's *** Thankyou for the Trick ECU *** [Complete] ** Switch Variables To PS Recalls (PS Array's) Again Thanks ECU [Complete] *** Reuse System Critical Damage Variables fto Global Systems [Variable Effciency] [Complete] ** Helm KitterSpeak Bug Missing frames [complete 2nd time] ** MSD Missing Frames [complete 2nd time] ** Briefing Table Damage Bug ** Power Failure Bug [Need to shut down systems] *** Idea: All Alerts Change to Green Then Green to Power Failure Core Overload Trigger and Manual Trigger Cautcion.. May Conflict with Critical Damage as thats A Sub Red Alert restored green/powerfail Swap mode and put in Pwer control Object Crash Issue Fixed byt sorting out Kitter Speak Objects.. Replaceing a small group at a time. Manuall fixing the Objects with invalid Kitterspeaks [Complete] *** Variable Error Spotted with Shutter Variables.. PS Arry_%index_%Trigger fix? * Sorting out KitterSpeaked Objects based On Alerts to reduce Lag * Correct Mediacal and Transport Objects from resequencing [Complete] * Replicator Damage Trigger ** remove Static KitterStep Set ** Set %Number_Said.y to be Single Step Damage vs Quad-State %Number_Said.x ** Switch to Dynamic PS recall Dream Lag issues * Whole Ship Navigation System Timer Overlaps Maybe like to Power Pulser ** Save for Post Release... Crash Fix may have impacted this as there are Items with incomplete KS and/or Framing Evacuation Doors [Partially Complete] * Kitter Speaking ** Alert DS Modes ** Resync fix * Escape Pods [DM scripted.. Pending Randomizing update] ** random Indexing for Unoccupied ** Emit Full Capacity for Unlinkeds *** PS POD_X_%index *** PS POD_Y_%index Science Lab * Biological Containment System ** Modled from Sick Bay Quarentine Council Chamber -- Seating Command Force Field Animations KS import -- Corridor -- Brig Sick Bays *Energency Mendical Transport Cordinate Fix *EMH Cordinates *Quarentine Systems Transporter *Link 3 or 4 2+ Position transprs *Main Entrance Link Selection * Check the Proper Kitter Speak Steps Corridor Maping and Movement * Patches for Smoother Corridor Links [Kinsem] [Half Complete... Need Darkened Mode and Kitter Speaks * Pontoons [Deck 3] ** Engineering Access [warp Plasma Conduits Travel from Sacuer through Pontoons then out to the warp nacells * DS Wizard Script for Draconian Magic ** Bridge Stairs [DSed in Wizard] *** Swap Floor Tiles to avoid Bounce Bug [Complete] *** Starboard Stairs [Complete] *** Port Stairs ** Quarter Assignments [PSed in Wizard] *** Ready Room [Name Based] [Complete] *** XO's Office [Name Based] *** 2nd Officer *** Ships Counsoler *** CEO *** MCO *** MXO *** CMO *** CIO *** FCO *** Diplomat *** Chief Lounge Contracter *** JR Officer *** Chiefs *** Petty Officers *** Crew *** Civilian ** Office Assignments [PSed in Wizard] *** CO Quarters *** XO Quarters *** 2nd Officer *** Ships Counsoler *** Chief Lounge Contracter *** COB *** CEO *** MCO *** MXO *** CMO *** CIO *** FCO *** Diplomat ** Jeffery Tubes linking Decks [DSed with Wizard] *** Deck 1-2 *** Deck 2-3 *** Deck 3-4 *** Deck 4-5 *** Deck 5-6 *** Flight Deck's [maybe] ** Double Blast Airtight Doors [DSed with Wizard] * Turbolift Configuration Currently 7 or 8 decks * Cleaning up Map from Item Resequencing [Thanks Kait for Taking that major Help] * Shipwide Forcefields ** Wall Swap with Flickering Kitter Speak Flight Deck Systems * Elevators ** Kitter Speak may need smoothing * Craft Selection/Retrival ** Aft Landing/ Forward Departing ** Lower Elevater Placement * Craft Mover's 6-8 for 2 Lane Deck *Kitter Speak Objects *Force Fields *Doors w/ Power Failure Pump Holodeck Programs Planed 7x5 SW Diamond * InDream Bah commands [Enable for Holodeck Access? * PS Storage/Recall *** Optimized System Based on Advice from ECU *** * Power Failure Shutdown ** Gym 1 [Gerolkae] ** Gym 2 [Kaitlyn Farso] ** Conference Room 1 [Gerolkae] Airlock * emergency Medical Beam in * Movement to Floating Space area * Link to Flight Dwck Depressurization with Force Field Failure Aux Craft Navigation Systems ** Making Alocation for 9 seperate Craft *Kitterspeak to Match Flight Deck Movement * Docking Commands [Linked to Flight Deck Mover's/Craft Selector] * Warp Capable Systems [Allstop with Bot Support] * Possible Sensor Detection... Patches Forcassed for Avalon. !!! Important Kitterspeak requirement !!!! ** Light and Dark Versions ** Linked to when 3 seconds goby off set by 0 Move Craft 3 positions] ** Default Delay 120ms ** NW/SE XY POS movement 25 frames before stop ** Sitable Cockpits Furre Position ** Both Item POS and Furre POS Need to be Doubled to match Light and Dark requirements ** Optional Damaged Doesn't NeedCordiant Changes ** Must fit in a 6x8 Diamond and Face South West ** Reference File http://www.starshipavalon.org/AuxCraftKS.txt ** Interoirlinks Turn Furre and Match Movement to where Doors would be ((( This Applies to ALL AXU Craft ))) * Type11 Pathes {Esaran Shadow Claw] * KD Intercepters [Esaran ShadowClaw] * Standard Fighters yet to be classafied [Kinsem] * Dropship [Partially Complete] [Kinsem/Esaran Shadowclaw/Gerolkae/Marshall Lee] [Imported from NCC-206-C and enhanced for the D] * Admirals Yacts [Alexamder Munrow] * Runabout [Esaran Shadowclaw] * BlackWidow LRRP "Deadalus" [Gerolkae] *** Complete Not yet Tested *** * Marine Support Crafft [Kinsem "Origional", Marshall Lee, KS Gerolkae "Yarg"] Engineering Main Engineering Deck 4 Access Level Deck 3 * Warp Core Kitter Speaking ** DSing Kitterspeak Settings 99 Items ** Darkening Items ** Kitter Speak Darkened Items ** Damaged Mode Items/Kitter Speak * Warp Core Ejection/Recovering * Engineering Containment System * Linking to Warp Factor Engage * FOD System Cordinet corrections ** !coresync ** !Clear plasma Exhaust ** Bridge Eng Station Links Engineering Station Sorting [Lee Whats your Concepts on Eng Layout?] *** !Setmflow *** *Setamflow *** !initiate Restart ** F3 Cleaner ** !EPS Sync * DS Damaged "Pool Table" Spotted in kitter Speak [Complete] Warp Effect *Fixing Resequencing Stuff *Linking to Warp Factor Engage Aux Craft Warp Effect *Walkable Check for cockpit spaces Enhanced Damage Mode * Move Fures Make them Lay Down Screen Shake * Inoming attack Strikes ScreanShake/Wave Sounds Minor/Medium/Major * Hull Breaches * Dud Torepodeos Sticking through the Bulkhead Stargate * enhancing Arrival DS with Entry Codes via Dream URL * Adding Forcefield mode with Iris [DS] * Furre Arival Code OOC Lobby * Card Command Cord Fix * Arrival Link fix *** SAC Bot System *** Extending Hail for Local and remote Dream Emitting * needs Bot databse with Uploader/CommBot Communication * Possible interdream Sensor Cord Sharing *MVAM Mode? Negative! Thank you for asking :p Maybe on a new ship!